• April 27th, 2013

Today we talked with Andy Schatz, one of the creators of Monaco: What's Yours Is Mine. In case you haven't gotten the game yet, it's really really good.
EDIT: The audio wasn't working earlier, but it is now. My bad.
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• February 17th, 2013

In this episode, Grant, Anthony, Ulisses and Aaron talk about trying to play games outside of your comfort zone.
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• January 28th, 2013

In this podcast, Ash and Anthony talk to Team Meat, creators of Super Meat Boy and the upcoming Mewgenics.
It takes less than five minutes for us to start making jokes about slavery.
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• January 14th, 2013

In this episode of the HAWPcast -- our first proper, non-interview podcast in over six months -- shit.
Gets.
Real.
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• November 4th, 2012

We talked to Erin Robinson, creator of Puzzle Bots and Gravity Ghost and this comic. Most importantly, that comic.
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• October 21st, 2012

Jimmy Hinson composed music for Mass Effect 2, Puzzlejuice, and a bunch of other stuff.
We kept it real with him.
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• October 11th, 2012

In this episode, we talk with Matthew Mercer, voice of Leon Kennedy in Resident Evil 6 as well as a bunch of other cool shit.
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• September 24th, 2012

In this episode of Keepin' It Real With, we talk to Dan Paladin of The Behemoth. They made Alien Hominid and Castle Crashers, and they're currently working on Battleblock Theater.
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• September 10th, 2012

We're kicking off a new podcast thingy where talk to people who are way more talented and interesting than us and spend sixty minutes saying how cool they are.
This week, we're talking to Brendon Chung, creator of Gravity Bone and Flotilla and Thirty Flights of Loving and Atom Zombie Smasher and Quadrilateral Cowboy and aaaahhhh he's good at everything and has a super-cool voice god dammit
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• July 29th, 2012

Spoilers for Dark Knight and Legend of Korra. And probably other stuff.
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